377 Web Client - Typescript + Rust

I'm honored to be apart of the useful links section on the repository, even if I'm not sure why! I'd love to see a video of this demo/prototype. I tried running the 317 client in WebGL via Unity3D's WebGL but the performance due no support for managed/user threads was pretty poor.

Is this not a browser limitation? Did JS/TS allow you to keep the RS Client multithreaded?
 
I'm honored to be apart of the useful links section on the repository, even if I'm not sure why! I'd love to see a video of this demo/prototype. I tried running the 317 client in WebGL via Unity3D's WebGL but the performance due no support for managed/user threads was pretty poor.

Is this not a browser limitation? Did JS/TS allow you to keep the RS Client multithreaded?

No need to use threads. I got it working with async calls :)
 
would like to see this implemented in higher revision clients. byproduct of this is a decent mobile version of ur client btw.

High revision clients are very reliant on modern accelerated graphics libraries, though. Makes it take a lot more knowledge and effort to do a conversion. That, and the CS2 executor as a whole.
 
This would definitely be beneficial in bringing instant game-play back to the RSPS community.
 
There is something funny about the fact fourteen years later we are having to reimplement features the original game had but in a different language because the API no longer supports it. Looks good though.
 
A little friendly bump for this, since this has been mentioned in conversations a few times here and there recently. This is also still being worked on (although I'm not sure the repository in the OP is still maintained).
 
A little friendly bump for this, since this has been mentioned in conversations a few times here and there recently. This is also still being worked on (although I'm not sure the repository in the OP is still maintained).

Where could I find the latest versions?
 

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