RuneScape - Dragonwilds

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we up
Apr 10, 2012
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Surprised there isn't a thread on this already but then again forums are no longer a thing.

I haven’t played Dragon Wild yet, but I’ve been following the discussions and trailers, and I’m honestly intrigued. It feelslike something different — like Jagex is trying to push RuneScape into a new phase of content that blends traditional combat with more open, reactive world-building.

From what I’ve seen, it’s not just a new area — it’s almost like a statement. A dynamic zone, with high-tier enemies, layered mechanics, and more risk involved. Whether it’s the dragon ecosystem, new loot systems, or the layout itself — it seems like a step away from the usual static grind spots.

So my question is:
Do you see Dragon Wild as RuneScape evolving into something bigger?

  • Is this Jagex experimenting with more ambitious, living-world content?
  • Does it feel fresh, or just a remix of existing Wildy concepts?
  • Could this model be the future for other areas too?
I’d love to hear what the active players think. Especially from those who’ve actually explored it — is it as different and engaging as it seems from the outside?

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Will Dragonwilds Private Servers be a thing next?
 
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gross ooze GIF
 
Probably not the best forum to talk about RuneScape's future lmao, clowns just want to click the same NPCs for 10 hours a day and gamble.

Solid game, solid concept, solid opportunity for future updates. 35 hours on the game and I hit the content wall, but it's got so much room for future updates. Definitely looking forward to the state of the game in 2-3 years, it's fun (which is the whole point). Dialogue and quests are a weak point though, and the game lacks actual RS content. J1mmy said it best -- the main sell of the game is having 'RuneScape' in the title.
 
Probably not the best forum to talk about RuneScape's future lmao, clowns just want to click the same NPCs for 10 hours a day and gamble.

Solid game, solid concept, solid opportunity for future updates. 35 hours on the game and I hit the content wall, but it's got so much room for future updates. Definitely looking forward to the state of the game in 2-3 years, it's fun (which is the whole point). Dialogue and quests are a weak point though, and the game lacks actual RS content. J1mmy said it best -- the main sell of the game is having 'RuneScape' in the title.
I bet you voted yes for EOC
 
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Reactions: _Triage
Looks like the worst thing I've ever seen, they should bring back the pre eoc era and build on that fuck OSRS fuck Rs3 fuck dragonwilds
Osrs is basically pre eoc. you want the graphics of pre eoc then download HDOS. Dragon wilds isnt an mmo, its a survival game.
 

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