bobismyname
Extreme Donator
- Oct 30, 2010
- 1,666
- 105
- 0
-Fixed the broken tasks, after a long time I finally found out why it was not counting some monsters as tasks!
-Cannons can no longer damage NPC's that you do not have the required slayer level for.
-::resettask has been disabled since all of the slayer tasks work now.
Since our player base has started to grow pretty rapidly, here is the long waited for Player-to-Player based Grand Exchange!
Some of these features I coded a while back but I will list them again anyways so you know the full features.
-Based this Grand Exchange on PLAYER TO PLAYER interactions rather than instant buy.
-Saving offers in stored data files with backups and what not.
-The + and - percentages to work, along with setting custom prices and adjustments.
-Buy and Sell offers are saved when made and stored, as well as logging out.
-Grand Exchange offers carry through even if a player is offline, boxes update when logging back in if offline during transaction.
-Working searching including custom items such as upgrades, costmetics, etc.
-Updating boxes, allowing you to see all of your current boxes.
-Ability to customize the amount you are buying or selling.
-Difference system added that gives you back the extra money if you paid too much, etc.
-Noted items being sold will be correctly identified by their main item.
-Large amounts of items being withdrawn are taken as notes.
-Added a system to block untradeable/lent/etc. items from being sold.
-Every item set is now exchangable using the Grand Exchange.
-Upon buying, item information is displayed correctly aswell as the amount of cash in your inventory.
-The collection box is fully functioning with the progress, item sprites, collecting both cash and items, etc.
-Bankers and booths/chests/counters/etc. have the collection option working.
-Added a dialogue to the Grand Exchange clerk at home and world wide.
-Going over the max amount for both prices and amounts will result in "Too High" and will stay as the max integer.
-History interface works showing your recent buys/sells with the item name, quantity, and price.
-Ability to retrieve lent items from the Grand Exchange clerk.
-Shit tons of dupes patched, been testing these with Richie.
Thread Link: The Grand Exchange and Slayer Tasks - General Updates - Rage-Scape
Aswell, check out Rage-Scape's official Clan!
We host daily events, have access to beta features, and more!
Clan Thread: http://rage-scape.com/forums/index.php?/topic/3740-rage-scapes-official-clan/
-Cannons can no longer damage NPC's that you do not have the required slayer level for.
-::resettask has been disabled since all of the slayer tasks work now.
Since our player base has started to grow pretty rapidly, here is the long waited for Player-to-Player based Grand Exchange!
Some of these features I coded a while back but I will list them again anyways so you know the full features.
-Based this Grand Exchange on PLAYER TO PLAYER interactions rather than instant buy.
-Saving offers in stored data files with backups and what not.
-The + and - percentages to work, along with setting custom prices and adjustments.
-Buy and Sell offers are saved when made and stored, as well as logging out.
-Grand Exchange offers carry through even if a player is offline, boxes update when logging back in if offline during transaction.
-Working searching including custom items such as upgrades, costmetics, etc.
-Updating boxes, allowing you to see all of your current boxes.
-Ability to customize the amount you are buying or selling.
-Difference system added that gives you back the extra money if you paid too much, etc.
-Noted items being sold will be correctly identified by their main item.
-Large amounts of items being withdrawn are taken as notes.
-Added a system to block untradeable/lent/etc. items from being sold.
-Every item set is now exchangable using the Grand Exchange.
-Upon buying, item information is displayed correctly aswell as the amount of cash in your inventory.
-The collection box is fully functioning with the progress, item sprites, collecting both cash and items, etc.
-Bankers and booths/chests/counters/etc. have the collection option working.
-Added a dialogue to the Grand Exchange clerk at home and world wide.
-Going over the max amount for both prices and amounts will result in "Too High" and will stay as the max integer.
-History interface works showing your recent buys/sells with the item name, quantity, and price.
-Ability to retrieve lent items from the Grand Exchange clerk.
-Shit tons of dupes patched, been testing these with Richie.
Thread Link: The Grand Exchange and Slayer Tasks - General Updates - Rage-Scape
Aswell, check out Rage-Scape's official Clan!
We host daily events, have access to beta features, and more!
Clan Thread: http://rage-scape.com/forums/index.php?/topic/3740-rage-scapes-official-clan/