Razka
Owner of StargazePS
- Jun 30, 2013
- 168
- 8
- 0
The goal of PRIME is to provide a high-quality and unique experience for players who enjoy custom RSPS, rather than becoming just another quick cash-grab, copy-paste server filled with gimmicks like AK-47 Pikachus or crude, unoriginal content.
We’re not interested in being a brain-dead server like many custom RSPS these days, where NPCs are nothing more than DPS checks with no real engagement. Nor do we want to offer the kind of gameplay where players spend their entire time sitting in an AOE instance with nothing meaningful to do.
Every boss, minigame, and activity in PRIME is designed with mechanics that challenge players to think, adapt, and overcome. Our ultimate goal is longevity—working alongside our community to address issues, deliver meaningful updates, and continuously improve the game.
If you would like to follow our progress feel free to join our discord server
Features and more to come:
- Mount System
- Boss Of The Day
- Alchemy Table for gear upgrades
- Item Grinder to grind items for various materials
- Weekly Raffle System
- 4 Completely Custom Raids
- Various Events from Drop Party Rooms to Chest Rush/Digging Events team based events and more!
- Slot Enchantment System
- Skilling that actually matters in a custom based RSPS
- In game leaderboards
- Perk tables
- Achievement Cape/Collection Log Aura for those that like to achieve
- Collection Log Milestones
- Custom Prayers
- Custom Well Of Fortune to provide a global effects towards players
- Unique custom minigames
- Various Slayer Masters with Perks
- 1 Tier Achievement System
- Item Upgrader
- Unlock system so content couldn't be skipped
- Mini Quest Progression system to navigate you through the game
- Tutorial island
- Mass Boss System(Bosses that require group of people to take on)
- Zone system with earnable in game ranks
- Votestreak
- Youtubers promoting system with giveaways and their own zones
- Over 50+ Bosses To Choose From
- Custom Clue System
And much much more!
Spoiler for Media:
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