Well everyone, it's gotten quite far since the last updates here!
Check out the update posts where I recap changes as they happen:
https://2004scape.org/news - it really is a community effort as each and every contributor makes their mark on history. We've had a couple dozen contributors over the course of this project.
We're getting closer and closer every day to planning the public beta where we'll invite all kinds of players to relive the nostalgia, on characters that will stick around forever
The
alpha phase is being used to iron out all of the critical bugs, push the content as far as we can, and give testers ultimate freedom. We're getting to the tag end of this phase, the main things left are around the website and moderation, and a few issues left in-game. I'm personally playtesting everything as any other player would before we can consider moving to beta!
The
beta phase will be used to polish any minor mistakes that slipped past, and flesh out the remaining members quests/areas. Players will keep their saves from beta -> launch, but will not keep their saves from alpha -> beta (due to dev commands for quick testing).
Full launch means everything is 100% complete and preserved forever.
There's a derivative project spawned from this who are more open to quality-of-life / RSPS edits:
04Scaper - they pull from my upstream (the code here) into their own fork. It's an entirely separate server/progression, but they're committed to keeping the game alive too. My project here won't be deviating from history beyond margin of error (and correcting if we learn something is off)
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For those that don't follow the Discord, I want to recap some things I've explained there and maybe in more clarity.
Lost City is the project name encapsulating all of the work to preserve and document the game.
2004Scape is the publicly hosted server for our first revision, revision 225 (May 2004). We'll be working on the next publicly archived version after this, revision 245 (July 2004), and repeating the same process except carrying the already written content forward. Rinse and repeat until there's nothing left!
You can play 2004Scape right on your computer's browser, on your phone's browser, using a launcher you download, or even on grandma's old Windows XP computer using Internet Explorer. That's right, I've made sure it works on every platform with options for old and new hardware.
We have 2 sets of worlds for every region -- and 4 regions currently -- one lets you relive the f2p experience, the other one lets you relive the p2p experience. Everything is completely free, you just play how you want to remember it! We're writing both types of content and all the checks depending on the world you're logged into.
All of the worlds use 1 player save and it transfers between them from a central login server. They're split for accessibility and nostalgia reasons. You can even play on the closest server to you and hop if you need more resources from a shop, or an area is too crowded.
Keep posted and join the discord if you want to participate or stay up to date quicker!