[Help] How to load .dat .idx files in Godot

 
Jul 1, 2021
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Hello RuneServer...
I am working in Godot and I wanted to be the first to convert a Java RSPS into a Godot RSPS (Except the first model would probably only have Front End Development for testing)...
I want to use the same graphics as OSRS or RS3 (I like Rs3 but I am fine with OSRS)...

In the past I have worked with Project Insanity, Ruse, Matrix 718 and Elvarg 317...
However, this project in Godot will have nothing in common with an RSPS Base...

Rather than decrypting the Java File I am going to recode RS in Godot...
My biggest problem is that I don't know how to use the Graphics from the RS Cache which is in .dat or .idx files...
I don't know how to open and use them in Godot.

I will take any help I can get, Thank You.
 
I checked out Godot's feautures. You can import .png files. get yourself a cache extractor tool and swap the .dat and .idx files to .png files. Import them in Godot.
 

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