Hey
Was pretty much done with rsps but found this idea interesting. Based on my earlier released singleplayer rsps. (except this one aims to be somewhat clean & no custom stuff)
You can pick & choose whatever version u want to play. (Currently ranging from #245-377) I already included all the builds I managed to get working myself, but if u have an old rs2 cache laying around u can also try if that would work. (#377 is the last supported version, but I think u could possibly go down to something like #235 if u happen to get cache somewhere)
Unofficial fan discord:
RSPS Central
Short list of notable content changes from available versions (that I could think of + also have been coded in):
Code:
245 - "base rs2" (kind of and close to the earliest possible revision for this project anyway)
254 - kq
270 - fremennik helms
289 - metal dragons
298 - slayer
306 - dragon scimitar & new spells (for example: tele block)
308 - ancients
317 - barrows
327 - farming
333 - new prayers (for example: smite)
339 - fight caves
345 - DKs
362 - chaos elemental
V4.4.1
Download:
https://easyupload.io/vwtnqn
(Optional) web:
Full ("full" rs-site):
https://easyupload.io/ejxt6f
Lite (just hiscores + some extra stuff):
https://easyupload.io/0u32an
V4.4.1 Patch notes:
- Fix to cap of min price when selling to overstocked shops
- Fixed some messages
V4.4 Patch notes:
- Fixed range accuracy (there was a small mistake in the formula which greatly affected it)
- Fix to range pkbots able to generate with p2p items on f2p world on old builds
- New config: MOD_2HS (a while ago some1 requested stat modding, due to you having less defence while wearing 2h, it would be fair if you dealt more dmg (dps-wise), so its now possible to try and adjust the 2h bonuses)
V4.3 Patch notes:
- Fix to npcs becoming non-agressive 1 lvl too early
- Fixed crossbows on older builds
- Changed config: WILDY_BOTS, so you have the option to control the combatlvl of generated bots
- Some bot fixes
- Some anim fixes on older builds
- Some1 point out that headicons (prays/skulls) got ordered differently before smite got added, so this should now be working correctly
- Some other minor changes
Website:
- Fix to show correct lesser demon (instead of quest one)
V4.2 Patch notes:
- Fixed quest reward interface not showing on older builds
- Fix to pirates treasure on older builds
- Fix to smelting on older builds
- Fix to cooking on older builds
- Fixes to some npc spawns on older builds
- Fix to swarm random event
- Fix to tanning on older builds
- Fix to leather crafting on older builds
- Reverted cycling change in mining/wc which was added in 2.8.1 to improve sound effects (wasnt needed anymore anyway as the sounds got better update in 3.7), which I noticed sometimes to mess up the cycles and u receive item every tick.
- Some anim fixes on older builds
- Correction to sheep shearing
- Corrected some item ids from npc drops
Website:
- Fix to personal hiscores showing overall rank incorrectly
- Fix to beastiary not showing some combat level options for mobs
- Fix to beastiary not showing some mobs
- Updated drop db (to apply the item id fixes in database too)
Old changelog:
https://pastebin.com/yf2F2g87
^Might update if theres interest on this. - and if ppl post the issues they found, as im probably not going to spend that much time playing this myself.
Media:
New cheats compared to old one: master & setlevel.
A lot of the features of the older singleplayer project is still in there, but a lot of them are atleast currently disabled (bots for example) as the current focus of this is to make the current content work as intended no matter which build you want to be playing on.
PS. Not sure why I even bothered releasing as some ppl already consider me scum for not finishing the earlier singleplayer project or not releasing the source for it. (well thats atleast one of the reasons now, that project will remain discontinued)